Portfolio

Recent works

01

Audio engineering & classical production

See more with Continuous Motion Productions ↗

Blue Soul

Audio and video engineering, editing, mixing, and mastering for Michael Burritt. • Audio Engineering Society Recording Competition — Gold Award

“Mallet Quartet” by Steve Reich

Audio recording, mixing, producing, and mastering for the Vanderbilt Percussion Group.

STREET BAND

Audio recording, mixing, producing, and mastering for the Vanderbilt Percussion Group.

Velocities

Audio/video engineering, editing, mixing, and mastering for a recording performed by Ji Hye Jung. • DownBeat Magazine Audio Engineering Award

I always visit the same imaginary city when I dream

Synchronized audio and lighting programming, video recording, and post-production.

Mystery of Clock

Video filming, editing, event documentation, and animation for a Fondation DRG project directed by Aiyun Huang and Roland Auzet. Open project

Madera Viento y Metal

Solo performance with audio/video engineering, editing, mixing, mastering, color, and release production on MO//DE Soundworks.
02

Electronic music & production

Electronic releases, artist projects, production, and performance.

TAKING NO PRISONERS

Written, produced, mixed, and mastered with Piotr Majer, combining drum and bass, experimental electronic production, contemporary classical influence, and original sound design.

Swim With Caution (JRW Remix)

Remix and electronic production.
03

Game audio/Sound design

Sound design, voice, interactive implementation, and installation.

See more game audio work with VXRIABLE ↗

Sabzeh

An immersive physical art event at the Aurora Cultural Centre in Ontario, Canada. • Sound design • video recording • video editing

Vandal

An interactive game developed using FMOD and Unity. • Composer • sound design • voice acting and engineering • implementation • presented at the Level Up Showcase

Shape of Texture

An interactive game presented in Toronto. • Composition • sound design • engineering • implementation

The House Always Spins

An interactive game developed using FMOD and Unity. • Composer • sound design • voice acting and engineering • implementation

Light Without a Shadow

An atmospheric interactive story game created for the 2023/24 Game Making Deathmatch. • Audio designer • SFX and music • voice of Ren • Overall Winner, 2023/24 Game Making Deathmatch
04

Composition

Original concert works and scores.

Twist

Graduate thesis work featuring original composition, sound design, engraving, audio/video engineering, stereo and immersive masters, and commercial release. Purchase Scores

Ongoing involvements

Electronic duo

A production duo with Piotr Majer focused on original sound design, drawing from drum and bass, experimental production, and contemporary classical music. Visit

Member / teaching partner

Music production, electronic music, and portfolio development for students of all ages and backgrounds in a remote teaching environment. Visit

Projects, Recordings, and Collaborations

If it involves sound, performance, or a new way of making music, I’d love to hear about it.

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