Percussion, electronics, immersive releases
Composer / producer / music technologist
Forward-thinking sound for records, games, rooms, and screens.
I build work where percussion training, electronic music, studio craft, teaching, and creative technology all talk to each other.
About
Artist site, lab notebook, and project archive.
Joshua Weinfeld is a Nashville-based digital media creative with a Master of Music in Music Technology and Digital Media from the University of Toronto and a percussion performance background from Vanderbilt University.
His work moves between original composition, electronic production, recording, creative software education, audiovisual systems, and interactive audio. This site is the personal side of that practice: artist projects, experiments, teaching, writing, and the things that do not fit neatly inside a company portfolio.
What this site will hold
Several practices, one signal chain.
Melodyne, Synthesizer V, creative software
Music Tech Education
Lectures, product demos, online lessons, and software education for students, artists, producers, and industry teams.Recording, mixing, mastering, media systems
Production
Audio and video production through Continuous Motion, spanning classical capture, experimental releases, and post-production.FMOD, Unity, sound design, implementation
Game Audio
Adaptive music, designed sounds, voice work, and implementation for interactive projects and game jams.Teaching and software
Complex tools made musical, practical, and strange in the right ways.
Josh has taught and demonstrated music software in Nashville, Toronto, New York, and Chicago, with work around Celemony Melodyne, Dreamtonics Synthesizer V, digital audio, video production, and creative technology workflows.
Selected starting points
Projects to turn into richer pages.
Composition / Immersive Production
Twist
Percussion quartet and electronics Graduate thesis work featuring original composition, sound design, engraving, audio/video engineering, stereo and immersive masters, and release strategy.Electronic Duo
VXRIABLE
Taking No Prisoners LP A 10-track electronic album made with Piotr Majer, drawing from drum and bass, experimental electronic music, and contemporary classical pressure points.Performance / Production
Madera Viento y Metal
Solo release Solo performance with audio/video engineering, editing, mixing, mastering, color, and release production on MO//DE Soundworks.Game Audio
Vandal / Shape of Texture
Level Up Showcase projects Composition, sound design, voice acting and engineering, and implementation for interactive games presented in Toronto.Installation
Sabzeh
Interactive sound and video environment Sound design, production, and documentation for an immersive physical art event in Ontario.Recording / Production
Blue Soul
AES award-winning production Audio and video engineering, editing, mixing, and mastering for Michael Burritt, recognized in the AES recording competition.Recognition
Built from both craft and curiosity.
- Audio Engineering Society Recording Competition, 1st place
- Wendy Carlos Award for Innovative Creative Work in Music Technology
- DownBeat Award for engineered live recording
- Tennessee Collegiate Solo Percussion Competition, 1st place keyboard and snare
- University of Toronto Game Design and Development Club game jam, 1st place
Contact
Lessons, collaborations, game audio, production, weird tech ideas.
If it involves sound, systems, performance, or a new way of making music, it probably belongs in the conversation.