Composer / producer / music technologist

Forward-thinking sound for records, games, rooms, and screens.

I build work where percussion training, electronic music, studio craft, teaching, and creative technology all talk to each other.

Joshua Weinfeld seated in a recording studio
Joshua Weinfeld logo composition / sound design / systems
composition music technology production game audio teaching sound design

Artist site, lab notebook, and project archive.

Joshua Weinfeld in a studio control room

Joshua Weinfeld is a Nashville-based digital media creative with a Master of Music in Music Technology and Digital Media from the University of Toronto and a percussion performance background from Vanderbilt University.

His work moves between original composition, electronic production, recording, creative software education, audiovisual systems, and interactive audio. This site is the personal side of that practice: artist projects, experiments, teaching, writing, and the things that do not fit neatly inside a company portfolio.

Several practices, one signal chain.

Percussion, electronics, immersive releases

Composition

Original work for acoustic instruments, live electronics, Dolby Atmos, and genre-blended concert settings.

Melodyne, Synthesizer V, creative software

Music Tech Education

Lectures, product demos, online lessons, and software education for students, artists, producers, and industry teams.

Recording, mixing, mastering, media systems

Production

Audio and video production through Continuous Motion, spanning classical capture, experimental releases, and post-production.

FMOD, Unity, sound design, implementation

Game Audio

Adaptive music, designed sounds, voice work, and implementation for interactive projects and game jams.

Complex tools made musical, practical, and strange in the right ways.

Josh has taught and demonstrated music software in Nashville, Toronto, New York, and Chicago, with work around Celemony Melodyne, Dreamtonics Synthesizer V, digital audio, video production, and creative technology workflows.

Joshua Weinfeld operating a camera rig during a production
BitwigLogic ProPro ToolsAbleton LiveDolby AtmosMelodyneSynthesizer VFMODWwiseTouchDesignerDaVinci ResolveiZotope RX

Projects to turn into richer pages.

Composition / Immersive Production

Twist

Percussion quartet and electronics Graduate thesis work featuring original composition, sound design, engraving, audio/video engineering, stereo and immersive masters, and release strategy.

Electronic Duo

VXRIABLE

Taking No Prisoners LP A 10-track electronic album made with Piotr Majer, drawing from drum and bass, experimental electronic music, and contemporary classical pressure points.

Performance / Production

Madera Viento y Metal

Solo release Solo performance with audio/video engineering, editing, mixing, mastering, color, and release production on MO//DE Soundworks.

Game Audio

Vandal / Shape of Texture

Level Up Showcase projects Composition, sound design, voice acting and engineering, and implementation for interactive games presented in Toronto.

Installation

Sabzeh

Interactive sound and video environment Sound design, production, and documentation for an immersive physical art event in Ontario.

Recording / Production

Blue Soul

AES award-winning production Audio and video engineering, editing, mixing, and mastering for Michael Burritt, recognized in the AES recording competition.

Built from both craft and curiosity.

Lessons, collaborations, game audio, production, weird tech ideas.

If it involves sound, systems, performance, or a new way of making music, it probably belongs in the conversation.